NVIDIA Quadro 4000


Design, iterate, and deliver in less time
The Quadro 4000 is the first professional graphics solution in its class to integrate high-performance computing with advanced visualization, transforming modern workflows. Delivering up to 5x faster performance, the Quadro 4000 professional graphics solution drives a broad range of design, animation and video applications. With Scalable Geometry Engine™ technology, Quadro 4000 can process up to 890 million triangles per second, enabling professionals to design, iterate and deliver higher quality results in less time¹.

Revolutionary Quadro GPU architecture
Modern applications harness the latest NVIDIA® CUDA™ parallel processing architecture of the Quadro GPU to deliver performance gains up to 8x faster than previous generations when running computationally intensive elements such as ray tracing, video processing and computational fluid dynamics. For mission critical applications, Quadro 4000 features fast 64-bit double precision floating point capabilities to ensure the accuracy of your results. From medical imaging to structural analysis applications, precision is assured without sacrificing performance.

Powering visual supercomputing platform
Quadro 4000 is not only a graphics processor; it drives an entire visual supercomputing platform, incorporating hardware and software that enables advanced capabilities such as stereoscopic 3D, scalable visualization and 3D high-definition broadcasting.


Supercharged professional applications
NVIDIA professional software technologies, from CUDA software to application acceleration engines, combined with Quadro, accelerate applications from companies such as Adobe, Autodesk, RTT, Dassault Systemes, Bunkspeed and many more. ing professionals to design, iterate and deliver higher quality results in less time¹.

Features

GPU Features

Next-Generation NVIDIA® CUDA™ Architecture   
Breakthrough NVIDIA CUDA parallel computing architecture, code named Fermi, tightly integrates advanced visualization and compute features delivering performance that greatly accelerates professional workflows.

NVIDIA® Scalable Geometry Engine™   
Dramatically improves geometry performance across a broad range of CAD, DCC and medical applications, enabling you to work interactively with models and scenes that are an order of magnitude more complex than ever before.

Large Framebuffers with Ultra-Fast Bandwidth     
Large GPU memory with fast bandwidth for display of complex models and scenes, as well as computation of large datasets.

NVIDIA® Parallel DataCache™        
Supports a true cache hierarchy combined with on-chip shared memory. L1 and L2 caches drive exceptional throughput, accelerating features such as real-time ray tracing, physics and texture filtering.

Fast 64-Bit Floating Point Precision      
Industry’s fastest double precision floating point performance enabling accurate results on mission-critical applications, including computer-aided-design, finite element analysis to computational fluid dynamics.

NVIDIA GigaThread™ Engine
Provides up to 10x faster context switching compared to previous generation architectures, concurrent kernel execution, and improved thread block scheduling

Dual Copy Engines
Enables the highest rates of parallel data processing and concurrent throughput between the GPU and host, accelerating techniques such as ray tracing, color grading and physical simulation

Fast 3D Texture Transfer          
Fast transfer and manipulation of 3D textures resulting in more interactive visualization of large volumetric datasets.

Hardware 3D Window Clipping    
Hardware accelerated clip regions (data transfer mechanism between a window and the frame buffer) improve overall graphics performance by increasing transfer speed between color buffer and frame buffer.

Unified Driver Architecture (UDA)         
The NVIDIA UDA guarantees forward and backward compatibility with software drivers. Simplifies upgrading to a new solution because all Quadro products work with the same driver software.

Image Quality

Full-Scene Antialiasing (FSAA)      
Up to 64X FSAA dramatically reduces visual aliasing artifacts or “jaggies,” resulting in unparalleled image quality and highly realistic scenes.

GPU Tessellation with Shader Model 5.0       
Quadro Tessellation Engines automatically generate finely detailed geometry, for cinematic quality environments and scenes, without sacrificing performance.

16K Texture and Render Processing       
The ability to texture from and render to 16K x 16K surfaces.  Beneficial for applications that demand the highest resolution and quality image processing.

NVIDIA High Precision High Dynamic Range (HDR) Technology        Sets new standards for image clarity and quality through floating point capabilities in shading, filtering, texturing, and blending. Enables unprecedented rendered image quality for visual effects processing.

Display Features

High-Quality Display Connectors  
Attaches to ultra-high-resolution panels producing phenomenal photorealistic image quality from a range of display connectors. Through the GPU, supports two active connectors including, dual-link DVI-I with up to 3840 x 2400 @ 24Hz, DisplayPort with up to up to 2560 x 1600 @ 60Hz, or HDMI from a cable.

30-Bit Color Fidelity                 
30-bit color fidelity (10-bits per color) enables billions rather than millions of color variations for rich, vivid image quality with the broadest dynamic range.

NVIDIA® Quadro® Digital Video Pipeline       
Industry’s only GPU-accelerated solution for real-time acquisition, processing, and delivery of high-resolution SDI video, across traditional and now 3D video broadcast environments. Supports uncompressed 8-, 10-, 12-bit SDI via optional Quadro SDI Capture and Quadro SDI Output cards.

NVIDIA® 3D Vision Pro™          
Advanced active shutter glasses deliver crystal-clear stereoscopic 3D visualization for the most immersive experience. RF technology enables a range of environments ranging from collaborative work spaces to theaters. 3D Vision Pro solution sold separately.

OpenGL Quad Buffered Stereo Support        
OpenGL Quad Buffered Stereo offers professional applications the capability of smooth and immersive 3D Stereo experience.

3D Stereo Synchronization      
Enables robust control of stereo effect through a dedicated 3-pin mini-din connection between the graphics card and 3D stereo hardware. Support via optional 3-pin mini din connector

Software Support 

Programming the CUDA Parallel Computing Architecture      
General purpose GPU computing using standard programming languages like C/C++ and Fortran, and emerging APIs such as OpenCL and Direct Compute.    This broad adoption of CUDA is accelerating techniques like ray tracing, video and image processing, and computation fluid dynamics.

Cg Programming                          
Programmable GPU leverages Cg high-level, open-standard shading language to enable the creation and integration of real-time photorealistic effects into 3D models, scenes and designs.

Microsoft® Windows® 7 Support  
Take advantage of all the new and compelling features included with Windows 7, delivering unprecedented application performance, advanced visual realism, and premium reliability with superior application compatibility on mobile and desktop workstations.

Shader Model 5.0 Programmability        
Infinite length vertex programs and dynamic flow control remove the previous limits on OpenGL and DirectX shader programs, delivering sophisticated effects never before imagined.

NVIDIA Graphics API Extensions
NVIDIA provides a set of extensions to standard graphics APIs for Linux and Windows, enabling applications to take maximum advantage of state-of-the-art GPU capabilities.

NVIDIA® Application Acceleration Engines Support       
Supercharge application performance and capabilities with highly optimized software modules, including SceniX and OptiX for advanced creative and investigative possibilities.

NVIDIA® SLI® Multi-OS Technology        
NVIDIA SLI Multi OS allows a user to run multiple Windows or Linux workstation applications from a single system, with each Operating System directly assigned to a Quadro graphics solution.  Only available on SLI Multi-OS certified platforms.

Industry Standard 

Compatible with Industry Standard Architectures
Compatible with Microsoft and Linux operating systems, as well as Intel and AMD x86 32- and 64-bit microprocessor architectures.

Ultra-Quiet Design                     
Acoustics lower than 28db for an ultra-quiet desktop environment.

 
CUDA Parallel Processing cores 256

Frame Buffer Memory 2 GB GDDR5

Memory Interface 256-bit

Memory Bandwidth 89.6 GB/s

Max Power Consumption 142 W

Graphics Bus PCI Express 2.0 x16

Display Connectors DVI-I (1), DP (2), Stereo (1 optional)

Form Factor 4.376” H x 9.50” L Single Slot

Thermal Solution Active

3D Vision Pro Support via 3 pin mini DIN

HD SDI Capture/Output Compatible

Supported Platforms

  • Microsoft Windows 7 (64-bit and 32-bit)
  • Microsoft Windows Vista (64-bit and 32-bit)
  • Microsoft Windows XP (64-bit and 32-bit)
  • Linux® - Full OpenGL implementation, complete with NVIDIA and ARB extensions (64-bit and 32-bit)
  • Solaris®

3D Graphics Architecture

  • Scalable geometry architecture
  • Hardware tessellation engine
  • NVIDIA® GigaThread™engine with dual copy engines
  • Shader Model 5.0 (OpenGL 4.0 and DirectX 11)
  • Optimized compiler for Cg and Microsoft HLSL
  • Up to 16K x16K texture and render processing
  • Transparent multisampling and super sampling
  • 16x angle independent anisotropic filtering
  • 128-bit floating point performance
  • 32-bit per-component floating point texture filtering and blending
  • 64x full scene antialiasing (FSAA)/128x FSAA in SLI Mode
  • Decode acceleration for MPEG-2, MPEG-4 Part 2 Advanced Simple Profile, H.264, MVC, VC1, DivX (version 3.11 and later), and Flash (10.1 and later)
  • Blu-ray dual-stream hardware acceleration (supporting HD picture-in-picture playback)

NVIDIA CUDA Parallel Processing Architecture

  • API support includes:
    • CUDA C, CUDA C++, DirectCompute 5.0, OpenCL, Java, Python, and Fortran
  • NVIDIA® Parallel DataCache™ hierarchy (configurable L1 and unified L2 caches)
  • 64 KB of RAM (configurable partitioning of shared memory and L1 cache)
  • Full IEEE 754-2008 - 32-bit and high performance 64-bit double precision
  • Dual Warp Scheduler (schedules and dispatches simultaneously instructions from two independent warps)

Advanced Display Features

  • 30-bit color (10-bit per each red, green, blue channel)
  • Support for any combination of two connected displays
  • Dual DisplayPort (up to 2560 x 1600 @ 60Hz and 1920x1200 @ 120Hz)
  • Dual-link DVI-I output (up to 2560 x 1600 @ 60Hz and 1920x1200 @ 120Hz)
  • Internal 400 MHz DAC DVI-I output (analog display up to 2048 x 1536 @ 85Hz)
  • DisplayPort to VGA, DisplayPort to DVI (single-link and dual-link) and DisplayPort to HDMI cables (resolution support based on dongle specifications)
  • DisplayPort 1.1a, HDMI 1.3a, and HDCP support
  • 10-bit internal display processing (hardware support for 10-bit scanout for both windowed desktop and full screen, only available on Windows and Linux with Aero disabled)
  • NVIDIA® 3D Vision™ technology, 3D DLP, Interleaved, and other 3D stereo format support
  • Full OpenGL quad buffered stereo support
  • Underscan/overscan compensation and hardware scaling
  • NVIDIA® nView® multi-display technology

DisplayPort and HDMI Digital Audio

  • Support for the following audio modes:
    • Dolby Digital (AC3), DTS 5.1, Multi-channel (7.1) LPCM, Dolby Digital Plus (DD+), andMPEG-2/MPEG-4 AAC
  • Data rates of 44.1 KHz, 48 KHz, 88.2 KHz, 96 KHz, 176 KHz, and 192 KHz
  • Word sizes of 16-bit, 20-bit, and 24-bit